Name: Nulbix the Armsman
Race: Bullywug / Class: Fighter / Level: 5
Attributes
Str: 17 / Attk: +1 / Dmg: +1 / Minor Feat: 10+ / Major Feat: 13%
Dex: 18 / AC: +4 / Attk: +2 / Surprise: +2
Con: 16 / HP: +2 / System Shock: 95% / Res Chance: 96%
Int: 14 / Languages: 4
Wis: 14 / Mental Defense: +0
Cha: 13 / Max Henchmen: 5 / Loyalty: +0 / Reaction: +1
Info
AC: 21 (Breastplate)
BtH: +4
HP: 42
Longsword: Attk: +7 / D: 1d8+3 / R: Melee
Javelin: Attk: +7 / D: 1d6+4 / R: Thrown
Dagger: Attk: +7 / D: 1d4+4 / R: Thrown
Gear: Pack, Canteen, Rations, Bedroll, Torches, Oil, Mess Kit
Traits (Bullywug): Natural AC: 14. Chameleon: 75%. Hop Attack (1/Round): +1 Attack/x2 damage with impaling weapon.
Saving Throws: Poison: 11 / Wands: 13 / Petrify: 12 / Breath: 13 / Spells: 14
Weapon Skills: Dagger, Longsword, Spear Group / Fighting Style (Single Weapon) - +1 AC
Non-Weapon Proficiencies: Blind Fighting, Swimming (17), Survival (14), Wild Fighting
Notes
- Nulbix is a Bullywug (Frog-folk) Fighter living in service to the lord of Quail Keep. A keep on the edge of the Great Saltmarsh where Nulbix serves as a part-time guardsmen, part-time scout, and part-time adventurer when he isn't needed by his liege lord. His tribe of Bullywug are native to the Great Saltmarsh and, unlike other tribes, have settled near the keep and traded with the humans and halflings that live there.
- Is trained in longsword, javelin, and dagger. In addition, Nulbix is capable of becoming camouflage and leaping from the bush to strike a target. His hop attack is capable of dealing double damage, making him a dangerous opponent in forest and swamp settings.
- Has been chartered by Lady Anastasia, the daughter of Quail Keep's baron, to help her explore recently discovered ruins in the area, suggesting a previous castle before Quail Keep was raised.
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