Name: Nindur
Race: Tiefling / Class Wizard / Level: 2
Attributes
Str: 10 / +0
Dex: 14 / +2
Con: 15 / +2
Int: 17 / +3
Wis: 15 / +2
Cha: 12 / +1
Saves
Str: +0
Dex: +2
Con: +2
Int: +5
Wis: +4
Cha: +1
Info: Ini: +2 / AC: 12 (Clothes) / PB: +2 / AP: 11 / HP: 14
Dagger: Attk: +4 / D: 1d4+2 / R: Thrown
Shortsword: Attk: +4 / D: 1d6+2 / R: Melee
Alchemist Fire: Attk: +4 / D: 1d6 / R: Thrown / Special: Area (1); Burn (1d6)
Gear: Pack, Canteen, Rations, Bedroll, Lantern, Oil, Spellbook, Inkpen, Ink, Mess Kit /
Wealth: 99 gp
Traits (Tiefling): Darkvision. Resistance: Resistance to Fire Damage.
Arcane Recovery (1/day): Recover 2 points
Arcane Tradition (Evocation): Evocation Savant, Sculpt Spells (4 Targets)
Spellcasting
Attk: +5 / Save: 13 / Mana: 6
0: Arcane Mark, Light, Finger of Fire, Thaumaturgy
1st - Cost: 2: Feather Fall, Orb of Fire, Mage Armor, Magic Missile, Sleep
- Nindur is a Tiefling Mage and Scholar who has joined his mentor at the frontier community of Morgansfort to establish a Mage's guild. While his mentor works on the details, Nindur has joined up with an adventuring party to investigate the area (and bring in treasure).
- Was orphaned in the Free-City Ravenstone and raised by his Mentor. It's why Nindur has gone so far as to accompany his mentor across the sea to the new world.
- Prefers clothes to wearing standard Magi robes. As a care package from his mentor, Nindur carries a set of alchemist fire vial along with the usual assortment of spell components. A true sign of a caring mentor is one that will give you incendiary devices.
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