Name: Orlando de Vere
Race: Half-Elf / Class: Bard / College: Roads / Level: 2
Attributes
Str: 14 / +2
Dex: 14 / +2
Con: 14 / +2
Int: 12 / +1
Wis: 14 / +2
Cha: 18 / +4
Str: 14 / +2
Dex: 14 / +2
Con: 14 / +2
Int: 12 / +1
Wis: 14 / +2
Cha: 18 / +4
Saves
Str: +2
Dex: +4
Con: +2
Int: +1
Wis: +2
Cha: +6
Str: +2
Dex: +4
Con: +2
Int: +1
Wis: +2
Cha: +6
Info: AC: 14 (Studded Leather) / Ini: +2 / Prof: +2 / HP: 22
Rapier: Attk: +4 / D: 1d8+2 / R: Melee
Pistol: Attk: +4 / D: 1d10+2 / R: Near
Pistol: Attk: +4 / D: 1d10+2 / R: Near
Gear: Pack, Canteen, Rations, Panpipes, Songbook, Inkpen, Ink, Journal, Ammo Pouch
Traits (Half-Elf): Darkvision. Fey Ancestry. Skill Versatility: Sleight of Hand & Perception.
Skills: History: +3, Perception: +4 (Passive: 14), Performance: +8, Persuade: +8, Sleight of Hand: +4, Stealth: +4 , Survival: +4 / Tool Kits (+2): Cards, Herbalism Kit, Thieves Tools
Bardic Inspiration (4/Long Rest): Inspiration die: d6 / Expertise (Performance / Persuade)
Wanderer's Lore: Allies under the effects of a Bardic Inspiration gain the Advantage on a Arcana, History, Nature, or Religion check of their choice. This lasts until the Bardic Inspiration is removed by usage or resting.
Traveler's Tricks: Acrobatic Lessons, Combat Style (Dueling)
Spellcasting
Attk: +6 / Save: 14
Attk: +6 / Save: 14
Cantrips: Blade Ward, True Strike
1st - Slots: 4: Charm Person, Cure Wounds, Detect Magic, Heroism, Sleep
2nd - Slots: 2: Enhance Ability
1st - Slots: 4: Charm Person, Cure Wounds, Detect Magic, Heroism, Sleep
2nd - Slots: 2: Enhance Ability
Notes
- Orlando de Vere is a Half-Elf Bard who is a local to the Saltmarsh area after his parents fled the Kingdom of Celene due to prejudices against Humans. His father was the human in the relationship, and a Bard as well, which is where Orlando has gained his training in both charm and the ability to carry a tune on a lute.
- Is following Leonidas Mograine as both his official Bard, herald, and cohort for Leonidas' grand ambition to being a nobleman like his father. Orlando is the one who helped Leonidas recruit Jaboli and Staniwick to Mograine's cause after a lucky song in the local tavern, followed by a chance meeting in Staniwick's shop to get some new pants.
- Is educated by the College of the Road. Less of an institution, but rather several tricks that Orlando has picked up on his travels. From Jaboli, Orlando has picked up the art of defensive acrobatics. From Leonidas, Orlando has picked up weapon's training to be a proper duelist.
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