Tuesday, June 11, 2024

Gart Wingreen, Halfling Thief

 

Name: Gart Wingreen
Species: Halfling / Class: Rogue / Level: 4

Attributes
Str: 13 / +1
Dex: 18 / +3
Con: 14 / +1
Int: 14 / +1
Wis: 14 / +1
Cha: 14 / +1

Saves
Str: +5
Dex: +10
Con: +5
Int: +5
Wis: +5
Cha: +8

Info
AC: 15 (Leather)
Ini: +3
BtH: +3
HP: 25/25

Dagger: Attk: +4 / D: 1d4+1 / R: Thrown

Dagger: Attk: +4 / D: 1d4+1 / R: Thrown

Dagger: Attk: +4 / D: 1d4+1 / R: Thrown

Gear: Pack, Canteen, Rations, Bedroll, Lantern, Oil, Mess Kit

Traits
Halfling: Duskvision. Fearless: +2 Save vs. Fear. Hide (Dex): +12. Move Silently (Dex): +12. Lucky: +1 to Saving Throws.

Backstab: +4 to-hit; x2 damage
Sneak Attack: +6 to-hit; +4 damage

Thief Skills: Climb: +5, Hide: +12, Listen: +5, Move Silently: +12, Open Lock: +10, Pick Pocket: +10, Traps: +5

Notes 

  • Gart Wingreen is a Halfling Thief living in the town of Pit, located in the badlands of the Red Hills between the Borderlands and The Great Saltmarsh. Openly, he makes a living as a gambler and a card player. His more clandestine activities are only for those in the know with the local Thieves' Guild and a select group of adventurers.
  • Is drawn to Pit from the tales of the vast gem mines that the city was founded on by a wandering Paladin. Like other adventurers, Gart has ventured to various portions of the caves, finding treasure here or there. Sometimes having to take treasure off the bodies of stone tunnel guardians or monster nests that previous miners dug right into. When not in group, Gart prefers to make money at the card table over risking himself at solo dungeoneering.
  • Favors daggers and thrown weapons and keeps a set knives that are specifically balanced for throwing. One of his favorite past times when not playing cards if a friendly game of darts.

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