Name: Topace of Specularum
Race: Dragonborn / Class: Fighter / Level: 3 / Archetype: Dungeoneer
Attributes
Str: 15 / +2
Dex: 13 / +1
Con: 14 / +2
Int: 12 / +1
Wis: 14 / +2
Cha: 14 / +2
Saves
Str: +4
Dex: +1
Con: +4
Int: +1
Wis: +2
Cha: +2
Info
AC: 17 (Breastplate + Shield)
Ini: +1
PB: +2
Perception: +2 / Passive: 12
HP: 27/27
Str: 15 / +2
Dex: 13 / +1
Con: 14 / +2
Int: 12 / +1
Wis: 14 / +2
Cha: 14 / +2
Saves
Str: +4
Dex: +1
Con: +4
Int: +1
Wis: +2
Cha: +2
Info
AC: 17 (Breastplate + Shield)
Ini: +1
PB: +2
Perception: +2 / Passive: 12
HP: 27/27
Warhammer: Attk: +4 / D: 1d8+2 / R: Melee
Dagger: Attk: +4 / D: 1d4+2 / R: Thrown
Shield Bash: Attk: +4 / D: 1d6+2 / R: Melee
Gear: Pack, Canteen, Rations, Bedroll, Lantern, Oil, Mess Kit, Rope
Traits
Dragonborn (Topaz): Ancestry (Acid): Resistance to Acid Damage.
Breath (1/1 - Long Rest / Dex Save: 12): 2d6 Acid
Dragonborn (Topaz): Ancestry (Acid): Resistance to Acid Damage.
Breath (1/1 - Long Rest / Dex Save: 12): 2d6 Acid
Skills: Athletics: +4, Insight: +4, Intimidate: +4, Survival: +4 / Tool Kits (+2): Vehicles (L)
Fighting Style (Blindfighting) / Second Wind (1/Short Rest): 1d10+3 / Action Surge (1/Short Rest)
Danger Sense: Advantage on Save vs. Trap, provided the Fighter is not surprised.
Kick in the Door: Advantage on Initiative rolls. Gain Advantage on attacks for the first round if kicking in a door, diving through a window, or other aggressive and reckless tactic.
Notes
- Topace, in Mystara, is a gem dragonborn of the Topaz clan, as his 'last' name denotes, his family has immigrated to Specularum where he was born and raised to eventually become a mercenary fighter. While some Topaz dragonborn, associated with the royal bloodlines, can breathe 'time' dealing necrotic damage as they partly age their victims, Topace came from a simpler bloodline and breathes simple acid breath.
- Family is originally from Kanarsie, a distant dragonborn colony of long lost Rodhin. Kanarsie is located somewhere in the Mt. Dread region of the Cruth Mountains. Topace has an interest of one day visiting the city of his ancestors and attempting to locate one of the vaults that belonged to his grandfather.
- Is a 'Dungoneer' fighter. He has most experience crashing through a door, busting through a window, avoiding arrow traps and striking some surprised foe that was behind said barrier. His fighting style, Blindfighting, gives him an almost preternatural sense when it comes to striking targets that he may not be able to get a perfect fix on.
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