Wednesday, October 18, 2023

Apothecary Reinhart, Forsaken Apothecary

 

Name: Verna Reinhart
Race: Forsaken / Class: Apothecary / Level: 4

Attributes 
Str: 15 / +2
Dex: 17 / +3
Con: 17 / +3
Int: 18 / +4
Wis: 16 / +3
Cha: 15 / +2

Saves 
Str: +2
Dex: +3
Con: +5
Int: +6
Wis: +3
Cha: +2

Info: AC: 15 (Reinforced Robes) / Ini: +3 / Prof: +2 / HP: 40

Dagger: Attk: +5 / D: 1d4+3 / R: Thrown

Crossbow: Attk: +5 / D: 1d8+3 / R: Far

Pistol: Attk: +5 / D: 1d10+3 / R: Near

Gear: Pack, Fungi, Traveling Alchemy Kit, Spare Rations, Spare Canteen, Commstone

Traits (Forsaken): Darkvision. Cannibalism (1/Short Rest): Consume humanoid flesh to regain lost hit points equal to Level + Con Bonus. Undead: Resist Poison; Advantage on Save vs. Poison. Touch of the Grave: Needs only 4 hours of inactivity to regain spells and energy. Will of the Forsaken: Advantage on Save vs. Charm and Mind-Affecting spells. Human-like Resolve (1/Short Rest): Make one Ability, Attack, or Saving Throw roll with the Advantage.

Skills: Arcana: +6 / Medicine: +6 / Perception: +5 (Passive: 15) / Survival: +5 / Tool Kits (+2): Alchemy Kit, Clarinet

Feats: Poisoner

Infusions (Known: 4 / Active: 2): Enhanced Arcane Foci, Enhanced Defense, Replicate Magical Item (Alchemy Jug), Returning Weapon / (Currently Active): Alchemy Jug, Arcane Foci (Bottles)

Magical Tinkering (4) - Can have up to 4 items that have some magical essence. Such as creating a magical torchlight, a recorded message, or static visual image.

Experimental Elixir (1 + 1 per Mana Point) Can create a magical elixir that has a random effect each time an elixir is brewed. An Alchemist can create 1 for free, each subsequent creation before a Long Rest requires a mana point to create.

Spellcasting 
Attack: +6 / Save: 14 / Mana: 4

0 - Cost: 0: Acid Splash, Green Fire Blade

1st - Cost: 1: Absorb Elements, Caustic Brew, Cure Wounds, Detect Magic, False Life, Grease + Ray of Sickness

Notes 

  • Is an agent and lay member of the Royal Apothecary Society (R.A.S.) that continues its work post the Dark Lady under the oversight of the Desolate Council and Grand Master Faranell. Reinhart is on the lower spectrum of the Apothecary and is expected to travel to fulfil its work abroad.
  • She currently has two major infusions based off her work. One is a portable alchemy jug that that contains a number of liquids she can use in the field, the other is a set of bottles that act as arcane foci when she works her 'spells' that typically come out as various potions.
  • Currently working out of a distant island called Blackwake. Chasing various leads for an alchemical creation known as Red Water. Distilled vampiric essence of the Red Blade pirate crew that could become the new key to creating a new breed of undead who are capable of infiltrating Human territories. This has required Reinhart to learn pirate lore in the north.
  • Plays the clarinet as a hobby, one of the few connections to her past life when she was student of Lordaeron King's College.

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