Monday, November 13, 2023

Hudson, Warrior Wolf

 

Name: Hudson
Species: Wolf / Class: Warrior / Level: 1

Attributes 
Str: 16 / +3
Dex: 15 / +2
Con: 14 / +2
Int: 12 / +1
Wis: 13 / +1
Cha: 13 / +1

Saves 
Str: +3
Dex: +4
Con: +2
Int: +1
Wis: +3
Cha: +1

Info: AC: 16 (Natural) / Ini: +2 / Prof: +2 / HP: 12

Bite: Attk: +7 / D: 2d4+3 / Special: Trip - See Below

Traits (Wolf): Trip (Bite Special): If the target of the Wolf's Bite is medium or small, the target must make a Str Save vs. 8 + Prof + Str/Dex (13) or be knocked prone. Scent: Advantage on Perception/Survival (Wis) checks when using sense of smell or hearing. Pack Tactics: Advantage on Attack Rolls when ally is within 5 ft. of target and ally is not incapacitated.

Skills: Animal Handling: +3, Athletics: +5, Perception: +3 (Passive: 13), Stealth: +4, Survival: +3

Attacker: The Warrior's focus is on offense, gaining a +2 bonus to-hit.

Notes 

  • Hudson is a surprisingly intelligent and loyal wolf living for food and treats out of the Snapline Tavern and under the patronage of the Brotherhood of Sellswords, the adventurer's guild that handles contracts and networks adventurers together. As a wolf, Hudson seeks few items of wealth, most of the gold he earns goes to his upkeep.
  • Is an Attacker focus, gaining +2 to-hit. At the first level for a feat (4th Level), a Warrior can switch to being a Defender instead. Perhaps if Hudson found someone to bond with that he'd want to protect.
  • Currently living out of the community of Saltmarsh. A fishing community within the Known World that partly shielded by the formidable Hool Marshes. Hudson has decided to work with a new adventuring company that has formed to investigate the Guisman Manor.

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