Monday, February 5, 2024

Tyris Flare, Human Fighter

Name: Tyris Flare
Race: Human / Class: Fighter: / Level: 2

Attributes
Str: 16 / +3
Dex: 12 / +1
Con: 15 / +2
Int: 14 / +2
Wis: 15 / +2
Cha: 15 / +2

Saves
Str: +5
Dex: +1
Con: +4
Int: +2
Wis: +2
Cha: +2

Info: AC: 19 (Breastplate + Shield) / Ini: +1 / Prof: +2 / HP: 24

Longsword: Attk: +5 / D: 1d8+3 / R: Melee

Shield Bash: Attk: +5 / D: 1d6+3 / R: Melee

Dagger: Attk: +5 / D: 1d4+3 / R: Melee

Gear: Pack, Canteen, Rations, Bedroll, Lantern, Oil, Mess Kit, Rope

Traits (Human): Extra Effort (1/day): Roll a d20 check of choice with Advantage.

Skills: Athletics: +5, Intimidation: +4, Perception: +4 (Passive: 14), Survival: +4

Feat: Toughness: +3 HP at 1st level; +1 HP per level after 1st

Fighting Style (Defense): +1 AC.

Second Wind (1/Short Rest): Heal 1d10 + 1 / Action Surge (1/Short Rest): Take a second action in a single round.

Notes 

  • Tyris Flare, unrelated to any other Tyris Flares out in the multiverse, is a Human Fighter who has formed the Trading Company out of Tarnhelm's Trading House for the purposes of being an adventuring company. Her company, as she is viewed as the leader, is made up of the Rogue partners Donalbain and Jabeddo. The Magi Mylon and Zoey. And her friend from the nearby grove, Maribeth Sutler.
  • Favors a Sword & Board style, using a longsword and shield along with her dragon's breastplate to protect her. Her gear is passed down from her family who lived in the Viscounty of Verbunk which is the largest region of civilization in the Known World.
  • Is working to clear out the Moathoust east of Hommlet to turn it into their keep at Mylon's suggestion. It has a bit of a giant animal and bandit problem currently.

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