Tuesday, June 4, 2024

Fredrick Champion, The Mercenary

 

Name: Fredrick Champion
Class: Mercenary / Level: 3 / Title: Veteran

Attributes
Str: 17 / +2
Dex: 14 / +1
Con: 15 / +1
Int: 13 / +1
Wis: 14 / +1
Cha: 14 / +1

Info: AC: 13 (Reinforced Jacket) / Ini: +1 / BtH: +3 / Luck: 12 / HP: 25

Colt .45 Revolver: Attk: +4 / D: 1d8 / R: Near / RoF: 2

Shotgun: Attk: +4 / D: 3d4 / R: Near / RoF: 1

Knife: Attk: +6 / D: 1d4+3 / R: Thrown

Unarmed: Attk: +6 / D: 1d4+3 / R: Melee

Gear: Rope, Lantern, Oil, Pack, Canteen, Bedroll,  Mess Kit, Cigarette Case, Lighter

Traits
Brawler: +1 to-hit & damage with melee and unarmed attacks.

Demolitions: A Mercenary can construct dynamite and other explosives out of household material that deals 2d6 damage to the effect zone.

Notes

  • Fredrick 'Freddie' Champion is a Mercenary and veteran of The Great War who has now gone into the adventuring business after a stint working in the Mediterranean and ending up somewhere in the Middle East, drinking ardent spirit in an expatriates bar before meeting with Sima Razavian and acting as muscle.
  • Favors the reliability of a wheel gun, using a Colt .45. His longarm of choice is a pump action shotgun, but Champion's specialty is melee and brawling when he can get in close. The trouble is, criminals and other malefactors often start their fights at a distance.
  • Tries to look sharp when he can and wear a tie to show he is serious. Of course, there are always exceptions when you're out in the rough and have been through some turbulent times.

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