Wednesday, September 18, 2024

Alhandra, Human Paladin

 

Name: Alhandra
Race: Human / Class: Paladin / Level: 3 / Background: Folk Hero /
Oath: Heroism

Attributes 
Str: 16 / +3
Dex: 15 / +2
Con: 15 / +2
Int: 13 / +1
Wis: 14 / +2
Cha: 14 / +2

Saves 
Str: +3
Dex: +2
Con: +2
Int: +1
Wis: +4
Cha: +4

Info: AC: 18 (Chain Shirt + Shield) / Ini: +2 / PB: +2 / Perception: 12 (+2) / HP: 28

Longsword: Attk: +5 / D: 1d8+3 / R: Melee

Shield Bash: Attk: +5 / D: 1d6+3 / R: Melee

Longbow: Attk: +4 / D: 1d8+2 / R: Far

Gear: Pack, Canteen, Rations, Bedroll, Lantern, Oil, Rope, Libram, Inkpen, Ink

Traits 
Human: Versatile

Skills: Animal Handling +4, Athletics: +5, Religion: +3, Survival: +4 / Tool Kits (+2): Cook's Utensils, Vehicles (Land)

Fighting Style (Defense) / Lay On Hands (R: Touch): 15 Points / Divine Smite (2d8)

Divine Sense (1/Short Rest) / Channel Divinity (1/Short Rest): Peerless Athlete / Legendary Strike

Spellcasting 
Attk: +4 / Save: 12

1st - Slots: 3: Compelled Duel, Cure Wounds, Expeditious Retreat, Guiding Bolt, Heroism, Protection from Evil and Good, Searing Smite

Notes 

  • In this universe... Alhandra is a Paladin of Torm looking to leave the confines of the Waterdhavnian temple and see the region, demonstrate the righteousness of Torm through action over words, as per her oath of Heroism over more contemplative orders. Her superiors have given her this chance with seed money to form a new adventuring company.
  • Favors a Longsword and Shield (Sword-and-Board). Her fighting style is protective, allowing her to wade into combatants with a solid skin of armor. Recognizing that she has some dexterity, Alhandra wears a chain shirt over bulkier chain hauberk (chain mail)
  • Currently investigating the village of Nightstone, which has suffered an attack from giants that flew a mighty cloud castle over the village, dropping stones and stealing the 'nightstone' a shard of obsidian from the center of the city. By the time Alhandra and her Associates (or Alhandra & Associates as per the party charter) arrived, goblins had infested the town and a Zhentarim agent was found hiding in the ruins.

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