Name: Tordek
Race: Dwarf / Class: Fighter / Level: 3 / Specialty: Battle Master / Background: Mercenary Veteran
Attributes
Str: 18 / +4
Dex: 12 / +1
Con: 17 / +3
Int: 13 / +1
Wis: 14 / +2
Cha: 14 / +2
Str: 18 / +4
Dex: 12 / +1
Con: 17 / +3
Int: 13 / +1
Wis: 14 / +2
Cha: 14 / +2
Saves
Str: +6
Dex: +1
Con: +5
Int: +1
Wis: +2
Cha: +2
Str: +6
Dex: +1
Con: +5
Int: +1
Wis: +2
Cha: +2
Info: AC: 19 (Chainmail + Shield) / Ini: +1 / PB: +2 / Perception: 12 (+2) / HP: 31/31
Battleaxe: Attk: +6 / D: 1d8+4 / R: Melee
Shield Bash: Attk: +6 / D: 1d6+4 / R: Melee
Longbow: Attk: +3 / D: 1d8+1 / R: Far
Silver Darts: Attk: +6 / D: 1d4+4 / R: Thrown
Gear: Pack, Canteen, Rations, Bedroll, Torches, Oil, Mess Kit, Rope / Wealth: 137 GP, 5 CP
Traits
Dwarf: Darkvision. Resistance (Poison). Stonecunning.
Dwarf: Darkvision. Resistance (Poison). Stonecunning.
Skills: Athletics: +6, Intimidation: +4, Persuasion: +4, Survival: +4 / Tool Kits (+2): Vehicles (Land), Three Dragon Ante
Second Wind (1/Short Rest): 1d10+3 / Action Surge (1/Short Rest)
Battlemaster
# of Dice: 4 / Dice Type: d8 / Save: 14
# of Dice: 4 / Dice Type: d8 / Save: 14
Maneuvers: Menacing Attack, Pushing Attack, Sweep
Notes
- In this universe... Tordek is a Dwarf Mercenary and a former member of the Bumble Creek Company before its leader, Sir Herbert Bumble, lost the company pay to gambling debts. Rather than go through with that plan to rob the paladin's castle by company members, Tordek and his adventuring companion, Zeldevion, jumped ship in Waterdeep to accept work from another adventurous Paladin named Alhandra.
- Favors axe and shield, but he also carries a longbow, a unique trait when it comes to Dwarves, who typically prefer mechanical crossbows or guns. He's not a great marksman, but he has brought down a man at range when it called for it.
- Currently dealing with the village of Nightstone, which was attacked by giants who lived in a menacing cloud castle. The primary concern right now is rescuing the civilians who had fled Nightstone during the initial attack and have become prisoners to a nearby clan of goblins.
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