Tuesday, October 22, 2024

Archibald Salk, Wererat Fighter-Rogue

 

Name: Archibald 'Archie' Salk
Race: Wererat / Class: Fighter/Rogue/ Level: 4

Attributes 
Str: 17 / +3
Dex: 18 / +4
Con: 15 / +2
Int: 10 / +0
Wis: 14 / +2
Cha: 14 / +2

Saves 
Str: +5
Dex: +4
Con: +4
Int: +0
Wis: +2
Cha: +2

Info 
AC: 16 (Chain Shirt)
Ini: +4
PB: +2
Perception: +2 / Passive: 12
HP: 32

Shortsword +1: Attk: +7 / D: 1d6+5 / R: Melee

Main Gauche: Attk: +7 / D: 1d4+5 / R: Thrown

Bite: Attk: +7 / D: 1d4+4 / R: Melee / Special: Natural

Gear: Pack, Canteen, Rations, Bedroll, Lantern, Oil, Mess Kit, Rope

Traits 
Wererat: Darkvision. Shapeshift (Hybrid / Bestial / 1/Short Rest): For 1 hour, a Wererat can shift either into their hybrid form or that of a giant rat. While in their hybrid form, a Wererat gains a Bite attack and resistance to non-magical Bludgeoning, Piercing, and Slashing Damage. However, while in a shapeshifted form, a Wererat gains a Vulnerability to silver-based damage.

Skills: Athletics: +5, Deception: +4, Intimidate: +4, Stealth: +8 / Tool Kits (+2): Thieves' Tools (+4)

Feat: Medium Armor Mastery

Sneak Attack: 1d6 / Cunning Action: Dash, Disengage, Hide / Expertise: Stealth, Thieves' Tools
Fighting Style: Dual Wielding / Second Wind (1/Short Rest): 1d10+2 / Action Surge (1/Short Rest)

Notes 

  • Archibald 'Archie' Salk is a sellsword and informant of the Vampire, Count Dubrinsky in the domain of St. Marvica. It is a period a slowly growing hot war between Vampires and the Werewolf chiefs in the region. Archibald is one of the minority weres that are neutral, or have the same motivations to get involved as the lycanthropes.
  • Is on the Counts payroll and has been given a job to search the port township of St. Marvica, which shares the same name as the island, in order to find a young woman, the popular stage actress, Sabrina Holtzman, who may actually be the reincarnation of the Count's wife (or just a beautiful woman that the Count desires). Archibald has been hired to follow her and report back to the Count's agent in the city, Mister Harkness.
  • Archibald is interested in building a powerbase in Port St. Marvica, and has been slowly offering his bite to other willing participants in order to form a brood of wererats and take control of the city.

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