Name: Daphne Amethyst
Race: Half-Elf / Class: Sorcerer / Background: Noble / Level: 2
Attributes
Str: 12 / +1
Dex: 14 / +2
Con: 13 / +1
Int: 14 / +2
Wis: 14 / +2
Cha: 18 / +4
Saves
Str: +1
Dex: +2
Con: +1
Int: +2
Wis: +4
Cha: +6
Info: AC: 12 (Robes) / Ini: +2 / Prof: +2 / HP: 12
Rapier: Attk: +4 / D: 1d8+2 / R: Melee
Dagger: Attk: +4 / D: 1d4+2 / R: Thrown
Dagger: Attk: +4 / D: 1d4+2 / R: Thrown
Gear: Pack, Canteen, Rations, Lantern, Oil, Spellbook, Inkepn, Ink
Traits (Half-Elf): Darkvision. Fey Ancestry: Advantage on Save vs. Charm; Cannot be put to magical sleep. Skill Versatility: Begin play with 2 skills of the character's choice.
Skills: Arcana: +4, Deception: +6, History: +4, Nature: +4, Perception: +2 (Passive: 12), Persuasion: +6
Font of Magic (Recharge: Long Rest): The Sorcery currently has 2 Sorcery Points. These points can be converted in Mana to casts spells or later fuel Metamagic talents.
Spellcasting
Attack: +6 / Save: 14 / Mana: 6
0 - Cost: 0: Friends, Guidance, Light, Ray of Frost
1st - Cost: 3: Faerie Fire, Mage Armor, Witchbolt
Notes
- Daphne Amethyst, the last name being a cover to avoid bringing any shame on her noble family by her desire to be an adventuring wizard. She is connected to the peerage within the city-state of Tempest. Although her family have long disconnected themselves from their Elvish heritage, Daphne has been touched by Feyish origin.
- Although under cover, Daphne carries certain vices due to her upbringing. She has the Expensive Tastes hindrance, where she pays +25% whenever possible on gear to make sure its named brand. At this time, she still has access to their stipend as a noble. She hasn't been kicked out of the family yet.
- Is trying to assemble her own adventure party to investigate the haunted manor that sits north of the city-state upon the cliffs overlooking the seas. It represents her first adventure out of training with the Tempest Mage's Guild.
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