Name: Hank Bailey
Race: Dogfolk / Class: Fighter / Level: 3
Attributes
Str: 16 / +2
Dex: 13 / +1
Con: 15 / +1
Int: 14 / +1
Wis: 14 / +1
Cha: 14 / +1
Info: AC: 16 (Chain + Shield) / Ini: +1 / BtH: +2 / Save: 13 / HP: 28
Longsword: Attk: +5 / D: 1d8+3 / R: Melee
Shield Bash: Attk: +4 / D: 1d4+2 / R: Melee
Dagger: Attk: +4 / D: 1d4+2 / R: Thrown
Bite: Attk: +4 / D: 1d6+2 / R: Melee
Gear: Pack, Canteen, Rations, Bedroll, Lantern, Rope, Oil, Mess Kit, Whetstone
Info (Dogfolk): Bite (Natural Attack): d6 + Str. Scent.
Skills: Athletics: +5, Gambling: +4, Riding: +4, Survival: +4/+6 w/ Scent
Combat Skills: Longsword, Dagger, Crossbow, Weapon Specialization (Longsword), Cleave
Cleave: Successfully dropping a target to 0 HP allows the Fighter a free attack with a target in range. This may only happen once per round.
Multipleattacks (3): When fighting 1HD minion targets, a Fighter may make a number of attacks equal to their current level.
Saving Throws: +1 to all Saves except for vs. Magic & Spells.
Notes
- Hank Bailey is a Dogfolk Fighter from North Country who has adventured south from Threshold to Vorloi, all the way to distant lands such as Sunset Isles and Farshore on the Isle of Dread. He is a capable sellsword and a fair tracker with his sensitive nose.
- Is looking into a missing artifact stolen from the local temple by some bandits. This has led to a series of caves outside of town that he is currently staying in known as the Crystal Caves for a series of brightly colored corridors made from crystalline glass. While dealing with bandits, Hank has found a number of brightly glowing crystals from the time of the Elven Empire that might be highly valuable.
- Weapon skills a fairly standard with a specialization in the Longsword. He not only fights easier with the weapon, but he is capable of gaining a free cleave attack with every kill. Hank is capable of facing off several minions at once.
No comments:
Post a Comment