Name: Vaxnar Shadowscales
Race: Lizardfolk / Class: Sorcerer / Level: 5
Attributes
Str: 13 / +1
Dex: 14 / +2
Mind: 14 / +2
Cha: 16 / +3
Saves
Fort: +3
Ref: +3
Will: +6
Defense
AC: 18 (Ring of Protection +1)
Touch: 13
Flat Footed: 16
Info: Ini: +2 / BAB: +2 / HP: 26
Claw: Attk: +3 / D: 1d4+1 / R: Melee
Bite: Attk: +3 / D: 1d4+1 / R: Melee
Staff: Attk: +4 / D: 1d6+1 / R: Melee / Special: Reach; Masterwork
Gear: Pack, Canteen, Rations, Bedroll, Lantern, Oil, Mess Kit
Traits
Lizardfolk: Darkvision. Natural Armor: +5. Hold Breath: Can hold breath for a number of rounds equal to Con Score x 2 (28 rounds)
Skills: Phys: +5 / Subt: +5 / Know: +7 / Comm: +6
Feats: Combat Casting, Empower Spell, Weapon Proficiency (Simple)
Spellcasting
Caster Roll: D20 + 5 / Save: 10 + Spell Level + Cha (+3) / Mana: 32
0 - Save: 13 - Cost: 1: Acid Splash, Arcane Mark, Detect Magic, Light, Message, Read Magic
1st - Save: 14 - Cost: 3: Burning Hands, Magic Weapon, Protection from Evil, Shield
2nd - Save: 15 - Cost: 5: Acid Arrow, Invisibility
Notes
- Vaxnar 'V' Shadowscales is a Lizardfolk Sorcerer who is a member of Anne's Border Wardens. He is Anne's friend and team sorcerer who is aiding the human in dealing with the Red Knife syndicate operating near the town of Gorman's Junction.
- In addition to his standard pack, Vaxnar often has at least one or two wands on his person to supplement his magical spells. He often goes for wands, scrolls, and other items that help extend his spellcasting ability.
- Is from a tribe outside of the local Lizardfolk population. He maybe be able to speak the language of other Saurian tribes, but Vaxnar is looked upon with suspicion as any outsider.
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